The musical world
This was originally going to be a music-edit job, but the demands of video game music are very wide-ranging and idiosyncratic and we just couldn’t find a way to use the existing Narcos soundtrack in a way that would allow the game to have an evolving, dynamic score which followed the gameplay.
I wrote somewhere in the region of 6 hours of unique music for the game, not including the numerous cutscenes which are all bespoke-scored. The key to the sound was to hire players who knew south and Central American music well enough to record parts (in this case, percussion, ronroco and charango parts) which would authentically elevate the score and make it feel like a seamless extension of the show.
The result is a moody, noir-tinged folk score which sounds like your journey through the game is being accompanied by a group of players jamming along, ebbing and flowing as the action unfolds. The team at KUJU worked incredibly hard on this one, and strived at every turn to keep quality and authenticity as high as possible. I did my best to keep up with them!